Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

WWW.responseHeaders

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Dictionary<string,string> responseHeaders;

Description

Dictionary of headers returned by the request.

using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class ExampleClass : MonoBehaviour { public string url = "http://unity3d.com"; IEnumerator Start() { using (WWW www = new WWW(url)) { yield return www;

if (www.responseHeaders.Count > 0) { foreach (KeyValuePair<string, string> entry in www.responseHeaders) { Debug.Log(entry.Value + "=" + entry.Key); } } } } }

Note when using these code examples you will want to set the WWW Security Emulation Host URL to "http://unity3d.com" in Editor Settings. Failure to do this may give you security exceptions.

Did you find this page useful? Please give it a rating: