Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

Vector3.operator -

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Vector3 operator -(Vector3 a, Vector3 b);

Description

Subtracts one vector from another.

Subtracts each component of b from a.

// prints (-5.0,-3.0,-1.0)

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(new Vector3(1, 2, 3) - new Vector3(6, 5, 4)); } }

public static Vector3 operator -(Vector3 a);

Description

Negates a vector.

Each component in the result is negated.

// prints (-1.0f, -2.0f, -3.0f)

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(-new Vector3(1.0f, 2.0f, 3.0f)); } }

Did you find this page useful? Please give it a rating: