Handling for when the content is dragged.
using UnityEngine; using System.Collections; using UnityEngine.EventSystems; // Required when using event data
public class ExampleClass : MonoBehaviour, IDragHandler // required interface when using the OnDrag method. { //Do this while the user is dragging this UI Element. public void OnDrag(PointerEventData data) { Debug.Log("Currently dragging " + this.name); } }
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