Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

TrackAsset.CreateTrackMixer

public Playables.Playable CreateTrackMixer(Playables.PlayableGraph graph, GameObject go, int inputCount);

Parameters

graphThe graph to inject playables to.
goThe GameObject that requested the graph.
inputCountThe number of playables from clips that will be mixed.

Returns

Playable A handle to the Playable representing the mixer.

Description

Creates a mixer used to blend playables generated by clips on the track.

Did you find this page useful? Please give it a rating: