Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

TimelineAsset.GetOutputTrack

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Timeline.TrackAsset GetOutputTrack(int index);

Parameters

indexIndex of the output track to retrieve. Must be between 0 and outputTrackCount.

Description

Retrives the output track from the given index.

An output track is a track the generates a PlayableOutput. In general, an output track is any track that is not a GroupTrack or a subtrack or override track.

Did you find this page useful? Please give it a rating: