Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

Tilemap.AddTileFlags

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void AddTileFlags(Vector3Int position, Tilemaps.TileFlags flags);

Parameters

positionPosition of the Tile on the Tilemap.
flags TileFlags to add (with bitwise or) onto the flags provided by Tile.TileBase.

Description

Adds the TileFlags onto the Tile at the given position.

Did you find this page useful? Please give it a rating: