Legacy Documentation: Version 2018.2 (Go to current version)
  • C#


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public SerializedProperty GetEndProperty(bool includeInvisible = false);


Retrieves the SerializedProperty that defines the end range of this property.

It's the first property that's not a child or grandchild of this property. The end property can be used to iterate over all children of a property by using EqualContents.

Did you find this page useful? Please give it a rating: