Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

SceneView.AddCameraMode

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static SceneView.CameraMode AddCameraMode(string name, string section);

Parameters

nameThe name for the new mode.
sectionThe section in which the new mode will be added. This can be an existing or new section.

Returns

CameraMode A CameraMode with the provided name and section.

Description

Add a custom camera mode to the scene view camera mode list.

When a user-defined mode is selected, the scene view will render as though the "shaded" mode is selected.

Did you find this page useful? Please give it a rating: