Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

AnimationPlayableUtilities.PlayLayerMixer

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Animations.AnimationLayerMixerPlayable PlayLayerMixer(Animator animator, int inputCount, out Playables.PlayableGraph graph);

Parameters

animatorTarget Animator.
inputCountThe input count for the AnimationLayerMixerPlayable. Defines the number of layers.
graphThe created PlayableGraph.

Returns

AnimationLayerMixerPlayable A handle to the newly-created AnimationLayerMixerPlayable.

Description

Creates a PlayableGraph to be played on the given Animator. An AnimationLayerMixerPlayable is also created.

Did you find this page useful? Please give it a rating: