Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

PhysicsVisualizationSettings.SetShowStaticColliders

public static void SetShowStaticColliders(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show);

Description

Should the Colliders without a Rigidbody component be considered by the display filter for the given filterWorkflow.

Did you find this page useful? Please give it a rating: