Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

NetworkTransport.GetOutgoingPacketCountForConnection

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static int GetOutgoingPacketCountForConnection(int hostId, int connectionId, out byte error);

Parameters

hostIdHost ID associated with this connection.
connectionIdID of the connection.
errorError (can be cast to NetworkError for more information).

Returns

int Packets count sent for connection from it start.

Description

Returns how many packets have been sent for connection from it start (from call NetworkTransport.Connect for active connect or from connection request receiving for passive connect).

To determine the packet rate, sample this value periodically and divide the difference by the intervening time period.

Did you find this page useful? Please give it a rating: