Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

NetworkServerSimple.Listen

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool Listen(int serverListenPort);
public bool Listen(int serverListenPort, Networking.HostTopology topology);

Parameters

serverListenPortThe port to listen on.
topologyThe transport layer host toplogy to configure with.

Returns

bool True if able to listen.

Description

This starts the server listening for connections on the specified port.

Did you find this page useful? Please give it a rating: