Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

NetworkManager.StopMatchMaker

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void StopMatchMaker();

Description

Stops the MatchMaker that the NetworkManager is using.

This should be called after a match is complete and before starting or joining a new match.

Did you find this page useful? Please give it a rating: