Legacy Documentation: Version 2018.2 (Go to current version)
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public Networking.PlayerSpawnMethod playerSpawnMethod;


The current method of spawning players used by the NetworkManager.

//Attach this script to a GameObject
//This script switches the Player spawn method between Round Robin spawning and Random spawning when you press the space key in Play Mode.

using UnityEngine; using UnityEngine.Networking;

public class Example : NetworkManager { void Start() { //Change the Player Spawn Method to be Round Robin (spawn at the spawn points in order) playerSpawnMethod = PlayerSpawnMethod.RoundRobin; }

void Update() { //Press the space key to switch the spawn method if (Input.GetKeyDown(KeyCode.Space)) { //Press the space key to switch from RoundRobin method to Random method (spawn at the spawn points in a random order) if (playerSpawnMethod == PlayerSpawnMethod.RoundRobin) playerSpawnMethod = PlayerSpawnMethod.Random; //Otherwise switch back to RoundRobin at the press of the space key else playerSpawnMethod = PlayerSpawnMethod.RoundRobin; } } }

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