Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

GlobalConfig.MinTimerTimeout

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public uint MinTimerTimeout;

Description

Defines the minimum timeout in milliseconds recognised by the system. The default value is 1 ms.

This timeout will do nothing if it is smaller than GlobalConfig.ThreadAwakeTimeout, since Unity Multiplayer threads check against timeouts at least this often.

Did you find this page useful? Please give it a rating: