Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

HingeJoint.useMotor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public bool useMotor;

Description

Enables the joint's motor. Disabled by default.

See Also: JointMotor

Enabling the motor overrides the spring, given the spring was enabled. If the motor is again disabled the spring will be restored.

Did you find this page useful? Please give it a rating: