Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

FontRenderingMode.Smooth

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Use Anti-Aliased Font rendering. When using dynamic fonts, this is the mode which is fastest in rendering font textures.

This mode looks very similar to the font rendering on macOS.

Did you find this page useful? Please give it a rating: