Legacy Documentation: Version 2018.2 (Go to current version)
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  • C#
Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSortSettings.worldToCameraMatrix

public Matrix4x4 worldToCameraMatrix;

Description

Camera view matrix, used to determine distances to objects.

Together with cameraPosition, this is used to determine distances to objects for sorting.

See Also: DrawRendererSettings, RenderLoop.DrawRenderers.

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