Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

BlendState Constructor

public BlendState(bool separateMRTBlend, bool alphaToMask);

Parameters

separateMRTBlendDetermines whether each render target uses a separate blend state.
alphaToMaskTurns on alpha-to-coverage.

Description

Creates a new blend state with the specified values.

All blend states are initialized to RenderTargetBlendState.Default.

Did you find this page useful? Please give it a rating: