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Experimental: this API is experimental and might be changed or removed in the future.

TexturePlayableBinding.Create

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public static Playables.PlayableBinding Create(string name, Object key);

Parameters

keyA reference to a UnityEngine.Object that acts as a key for this binding.
nameThe name of the TexturePlayableOutput.

Returns

PlayableBinding Returns a PlayableBinding that contains information that is used to create a TexturePlayableOutput.

Description

Creates a PlayableBinding that contains information representing a TexturePlayableOutput.

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