Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

MuscleHandle.MuscleHandle Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public MuscleHandle(BodyDof bodyDof);
public MuscleHandle(HeadDof headDof);
public MuscleHandle(HumanPartDof partDof, LegDof legDof);
public MuscleHandle(HumanPartDof partDof, ArmDof armDof);
public MuscleHandle(HumanPartDof partDof, FingerDof fingerDof);

Parameters

bodyDofThe muscle body sub-part.
headDofThe muscle head sub-part.
partDofThe muscle human part.
legDofThe muscle leg sub-part.
armDofThe muscle arm sub-part.
fingerDofThe muscle finger sub-part.

Description

The different constructors that creates the muscle handle.

Did you find this page useful? Please give it a rating: