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CubemapArray.SetPixels

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public void SetPixels(Color[] colors, CubemapFace face, int arrayElement, int miplevel = 0);

Parameters

colorsAn array of pixel colors.
faceCubemap face to set pixels for.
arrayElementArray element index to set pixels for.
miplevelMipmap level to set pixels for.

Description

Set pixel colors for a single array slice/face.

This function takes a color array and changes the pixel colors of the whole mip level of a single cubemap face. Call Apply to actually upload the changed pixels to the graphics card.

See Also: SetPixels32, GetPixels, Texture2D.SetPixels, Graphics.CopyTexture.

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