Legacy Documentation: Version 2018.2 (Go to current version)
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  • C#

CharacterController.center

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public Vector3 center;

Description

The center of the character's capsule relative to the transform's position.

using UnityEngine;

public class Example : MonoBehaviour { CharacterController controller; private void Start() { controller = GetComponent<CharacterController>(); controller.center = new Vector3(0, 1, 0); } }

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