Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

Camera.allowHDR

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public bool allowHDR;

Description

High dynamic range rendering.

True if the camera is using HDR rendering and false if it is not. Even if this property is true, HDR is only used if also supported by the current Graphics Tier.

See Also: TierSettings.hdr, CameraHDRMode.

Did you find this page useful? Please give it a rating: