Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

AudioMixer.updateMode

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Audio.AudioMixerUpdateMode updateMode;

Description

How time should progress for this AudioMixer. Used during Snapshot transitions.

During update of AudioMixers and Snapshot transitions, this property defines how those transitions should progress.

- AudioMixerUpdateMode.Normal updates the AudioMixer with scaled game time progression. - AudioMixerUpdateMode.UnscaledTime ignores Time.timeScale changes and updates the AudioMixer in realtime.

Did you find this page useful? Please give it a rating: