Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

AnalyticsEvent.LevelUp

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Analytics.AnalyticsResult LevelUp(int index, IDictionary<string,object> eventData);
public static Analytics.AnalyticsResult LevelUp(string name, IDictionary<string,object> eventData);

Parameters

indexThe new rank or level index (required).
eventDataDictionary of custom parameters. (optional).

Returns

AnalyticsResult The result of the analytics event sent.

Description

Sends a level_up event.

Send this event when the player rank or level increases.

Did you find this page useful? Please give it a rating: