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InteractionSourcePose.TryGetVelocity

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public method TryGetVelocity(out velocity: Vector3): bool;
public bool TryGetVelocity(out Vector3 velocity);

Parameters

velocityThe velocity of the interaction source, if the function returns true.

Returns

bool Returns true if the Vector3 passed in was filled out correctly, and false if otherwise.

Description

Gets the velocity of the interaction source, assuming the backing data is valid.

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