Legacy Documentation: Version 2018.1 (Go to current version)
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WheelCollider.GetWorldPose

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public void GetWorldPose(out Vector3 pos, out Quaternion quat);

Parameters

posPosition of the wheel in world space.
quatRotation of the wheel in world space.

Description

Gets the world space pose of the wheel accounting for ground contact, suspension limits, steer angle, and rotation angle (angles in degrees).

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