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public static method GetTempUnsafePtrSliceHandle(): Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle;
public static Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle GetTempUnsafePtrSliceHandle();


Returns a single shared handle, that can be shared by for example NativeSlice pointing to stack memory.

The handle is never disposed, also it is not legal to use this AtomicSafetyHandle in a job.

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