The minimum allowed value of the slider.
#pragma strict // Required when Using UI elements. public class Example { public var mainSlider; function Start() { // Changes the minimum value of the slider to 10; mainSlider.minValue = 10; } }
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour { public Slider mainSlider;
void Start() { // Changes the minimum value of the slider to 10; mainSlider.minValue = 10; } }
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