bool
Returns true
if expected and actual objects are equal, else false
.
Compares the actual and expected Vector4 objects for equality.
As shown in the example, this method will be called by NUnit
when we use it with constraints.
no example available in JavaScript
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools.Utils;
[TestFixture]
public class Vector4Test { [Test]
public void Vector4ObjectsAreEqual() { var actual = new Vector4(0, 0, 1e-6f, 1e-6f);
var expected = new Vector4(1e-6f, 0f, 0f, 0f);
Assert.That(actual, Is.EqualTo(expected).Using(Vector4ComparerWithEqualsOperator.Instance)); } }
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