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public method UnloadTile(tileX: int, tileY: int, miplevel: int): void;
public void UnloadTile(int tileX, int tileY, int miplevel);


tileXTile X coordinate.
tileYTile Y coordinate.
miplevelMipmap level of the texture.


Unload sparse texture tile.

This function removes a tile at (tileX,tileY) coordinates from memory. If a tile is not present, then this function does nothing.

See Also: UpdateTile.

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