Legacy Documentation: Version 2018.1 (Go to current version)
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ShaderGUI.AssignNewShaderToMaterial

public void AssignNewShaderToMaterial(Material material, Shader oldShader, Shader newShader);

Parameters

materialThe material the newShader should be assigned to.
oldShaderPrevious shader.
newShaderNew shader to assign to the material.

Description

This method is called when a new shader has been selected for a Material.

Can be used for setting up the new shader based on state from the previous shader. Ensure to call base.AssignNewShaderToMaterial to actually set material.shader.

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