Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

CommandBuffer.SetGlobalInt

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method SetGlobalInt(name: string, value: int): void;
public void SetGlobalInt(string name, int value);
public method SetGlobalInt(nameID: int, value: int): void;
public void SetGlobalInt(int nameID, int value);

Description

Sets the given global integer property for all shaders.

Internally, float and integer shader properties are treated exactly the same, so this function is just an alias to SetGlobalFloat.

Did you find this page useful? Please give it a rating: