Legacy Documentation: Version 2018.1 (Go to current version)
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RenderTextureFormat.RG16

Description

Two channel (RG) render texture format, 8 bits per channel.

Note that not all graphics cards support integer render textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.

See Also: RenderTexture.format, RenderTexture class, SystemInfo.SupportsRenderTextureFormat.

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