Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ReflectionProbe.clearFlags

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

How the reflection probe clears the background.

#pragma strict
public class ExampleScript extends MonoBehaviour {
	function Start() {
		var probe: ReflectionProbe = GetComponent.<ReflectionProbe>();
		// Clear with background color (ignore any skyboxes)
		probe.clearFlags = UnityEngine.Rendering.ReflectionProbeClearFlags.SolidColor;
	}
}
using UnityEngine;
using System.Collections;

public class ExampleScript : MonoBehaviour { void Start() { ReflectionProbe probe = GetComponent<ReflectionProbe>();

// Clear with background color (ignore any skyboxes) probe.clearFlags = UnityEngine.Rendering.ReflectionProbeClearFlags.SolidColor; } }

Did you find this page useful? Please give it a rating: