Legacy Documentation: Version 2018.1 (Go to current version)
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

RangeAttribute Constructor

Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public RangeAttribute(min: float, max: float)
public RangeAttribute(float min, float max);


minThe minimum allowed value.
maxThe maximum allowed value.


Attribute used to make a float or int variable in a script be restricted to a specific range.

When this attribute is used, the float or int will be shown as a slider in the Inspector instead of the default number field.

Did you find this page useful? Please give it a rating: