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public method ToAngleAxis(out angle: float, out axis: Vector3): void;
public void ToAngleAxis(out float angle, out Vector3 axis);


Converts a rotation to angle-axis representation (angles in degrees).

// Extracts the angle - axis rotation from the transform rotation

var angle = 0.0; var axis = Vector3.zero; transform.rotation.ToAngleAxis(angle, axis);
no example available in C#

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