Legacy Documentation: Version 2018.1 (Go to current version)
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



Switch to Manual
public var fieldOfView: float;
public float fieldOfView;


The field of view of the projection in degrees.

This is the vertical field of view; horizontal FOV varies depending on the aspectRatio. Field of view is ignored when projector is orthographic (see orthographic). See Also: projector component.

    function Start() {
        var proj : Projector = GetComponent.<Projector>();
        proj.fieldOfView = 80.0;
no example available in C#

Did you find this page useful? Please give it a rating: