Legacy Documentation: Version 2018.1 (Go to current version)
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PrefabUtility.FindPrefabRoot

public static GameObject FindPrefabRoot(GameObject source);

Parameters

sourceThe object to check.

Returns

GameObject The prefab root.

Description

Helper function to find the prefab root of an object (used for picking niceness).

A prefab internally consists of a Prefab object and the list of objects used for the prefab. The Prefab object has a pointer to the root game object and if the prefab is an instance then it also contains a pointer to the asset it was created from and a list of modifications done to the instance.

This checks if the object is part of a prefab, either instance or asset. If so it returns the root game object of the prefab.

Checks if the object is part of a prefab, either instance or asset, if so it returns the root game object of the prefab

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