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PhysicMaterial Constructor

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public PhysicMaterial()
public PhysicMaterial();


Creates a new material.

Note that although this function lets you create a new physic material from a script, it is generally easier to create and assign the material from the editor.

var coll: Collider;

function Start() { coll = GetComponent.<Collider>();

var material = new PhysicMaterial(); material.dynamicFriction = 1; coll.material = material; }
no example available in C#

public PhysicMaterial(name: string)
public PhysicMaterial(string name);


Creates a new material named name.

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