Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ParticleSystem.ShapeModule.textureUVChannel

Switch to Manual
public int textureUVChannel;

Description

When using a Mesh as a source shape type, this option controls which UV channel on the Mesh is used for reading the source texture.

Did you find this page useful? Please give it a rating: