Legacy Documentation: Version 2018.1 (Go to current version)
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Object.operator ==

public static bool operator ==(Object x, Object y);

Parameters

xThe first Object.
yThe Object to compare against the first.

Description

Compares two object references to see if they refer to the same object.

no example available in C#

Get early out if there is no target.

no example available in C#

Be careful when comparing with null.

e.g.

GameObject go = new GameObject();
Debug.Log (go == null); // false

Object obj = new Object(); Debug.Log (obj == null); // true

Instatiating a GameObject adds it to the scene so its completely initialized (!destroyed). Instantiating a simple UnityEngine.Object has no such semantics, so the it stays in the 'destroyed' state which compares true to null.

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