Legacy Documentation: Version 2018.1 (Go to current version)
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EditorConnection.Send

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public method Send(messageId: Guid, data: byte[], playerId: int): void;
public void Send(Guid messageId, byte[] data, int playerId);
public method Send(messageId: Guid, data: byte[]): void;
public void Send(Guid messageId, byte[] data);

Parameters

messageIdType ID of the message to send to the Player(s).
playerIdIf set, the message will only send to the Player with this ID.

Description

Sends data to multiple or single Player(s).

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