Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorConnection.Initialize

public void Initialize();

Description

Initializes the EditorConnection.

Starts listening for players. If all the players disconnects, the socket gets clean up, so you would have to reinitialize if you expect more connections.

Did you find this page useful? Please give it a rating: