Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NetworkBehaviour.OnNetworkDestroy

public void OnNetworkDestroy();

Description

This is invoked on clients when the server has caused this object to be destroyed.

This can be used as a hook to invoke effects or do client specific cleanup.

using UnityEngine;
using UnityEngine.Networking;

class Bomb : NetworkBehaviour { public override void OnNetworkDestroy() { // play explosion sound } }

Did you find this page useful? Please give it a rating: