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public var indexFormat: ModelImporterIndexFormat;
public ModelImporterIndexFormat indexFormat;


Format of the imported mesh index buffer data.

Index buffer can either be 16 bit (supports up to 65535 vertices in a mesh), or 32 bit (supports up to 4 billion vertices). Default behavior is ModelImporterIndexFormat.Auto, which picks format based on vertex count in the mesh.

See Also: ModelImporterIndexFormat, Mesh.indexFormat.

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