Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Matrix4x4.this[int,int]

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var this[int,int]: float;
public float this[int,int];

Description

Access element at [row, column].

Both row and column must be from 0 to 3 inclusive. A matrix is 4x4 array of numbers, and you can access the individual elements using this function.

Note the standard math notation - row is the first index.


public var this[int]: float;
public float this[int];

Description

Access element at sequential index (0..15 inclusive).

A matrix is 4x4 array of numbers (16 numbers in total). You can access the individual elements using "flattened" index with this. The index is row+column*4.

Did you find this page useful? Please give it a rating: