Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

MaterialEditor.TexturePropertyMiniThumbnail

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method TexturePropertyMiniThumbnail(position: Rect, prop: MaterialProperty, label: string, tooltip: string): Texture;
public Texture TexturePropertyMiniThumbnail(Rect position, MaterialProperty prop, string label, string tooltip);

Parameters

positionRect that this control should be rendered in.
labelLabel for the field.

Returns

Texture Returns total height used by this control.

Description

Draw a property field for a texture shader property that only takes up a single line height.

The thumbnail is shown to the left of the label. Note for some textures it might use more vertical space than a single line height because of an additional information box.

Did you find this page useful? Please give it a rating: