Legacy Documentation: Version 2018.1 (Go to current version)
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Material.SetTextureOffset

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public void SetTextureOffset(string name, Vector2 value);
public void SetTextureOffset(int name, Vector2 value);

Parameters

nameIDProperty name ID, use Shader.PropertyToID to get it.
nameProperty name, for example: "_MainTex".
valueTexture placement offset.

Description

Sets the placement offset of texture propertyName.

no example available in C#

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